I’m using MaterialService to do custom PBR materials for the roblox terrain. It’s all working great except for the fact that the normals are not showing on any of my materials.
I’m pretty positive my materials are all assigned correctly and they all have albedo, roughness, and normals uploaded. I’m not sure if I’m doing something wrong or if roblox is bugging out on me. I have scoured the internet and asked some discord groups, and nobody has any idea on how to fix this. Please help :[
Since Roblox renders materials differently on Terrain and Baseparts, the cause may be the strength of the normal map, try increasing its contrast. Also the cause may be graphics settings.
white roughness works fine for removing shine, besides, that wasn’t the issue I was having here, I was just demonstrating how roughness works fine, but normals don’t