Hello! I’m making a fun project game called Nostalgia. I need some feed back on it, and yes I know the logo on the game icon is messed up
.
Here is the link to the game: Nostalgia - Roblox
Hint: Click on the Sticky Notes and Walk through the doors
Hello! I’m making a fun project game called Nostalgia. I need some feed back on it, and yes I know the logo on the game icon is messed up
.
Here is the link to the game: Nostalgia - Roblox
Hint: Click on the Sticky Notes and Walk through the doors
Love the way it looks! But just a question, why are the walls sand? I’m not sure that really fits well with the house!
Other than that, looks fabulous!
this game scary holey moleyyyyy
Cool looking game and nice effects! However the teleports are kinda slow
Let’s start with everything:
Icon:
The icon looks
good but just need to fix the O after N instead of A.
Game:
The game looks very cool. The little lobby with those GUIs to Play and How To Play are basic and with a boring font. You should try checking out a YouTuber by the name GFX Comet where shows how to make cool looking GUIs for games.
Continue talking the lobby, I think looks not cool appearing the name of your username…
plus you also should try making the character of the player without the possibility to walk, otherwise it’s going to be not that cool.
Area 1: (Lobby)
The first place after pressing Continue button is tiny, it’s kinda like a tiny room.
The environment is pretty basic inside and outside where we can see a newbie avatar looking into the wall. There’s nothing that good to do unless seeing the stick notes that gives some informations about next “chapters” of the game.
Area 2: (Door Land)
The second place after getting teleported is Door Land.
Looks cool and this time little bit bigger with I believe a old VHS style commands, but without decorations to make it more interesting for the environment.
The area have 3 doors, yellow, cyan and red. Yellow and Cyan don’t work and you cannot get teleported unless touching just the red one.
Plus you should fix the anchor problem of this door!
Area 3: (Pool of Hair)
I honestly don’t know what you supposed to do there unless just seeing walls with weird decals and weird faces.
And then you go to the door and gets teleported to the previous area.
General:
In general, the game is not that spooky and also boring.
What you can do to be more enjoyable for users is first improving every building in the maps, make them very detailed and use professional textures. Also, before starting improving them, I totally recommend you to not use any type of free model because they can have scripts that can change the configurations of the game causing you in trouble, make sure to do your own stuffs!
After the improvements, you need to think of a story for the game. Texts or NPCs to interact during the history so this can be fun. If you don’t have any idea of stories, try checking out games that are related to that like Hotel, Camping 1, 2 and 3 and many others.
And the final part is improving the GUIs. Try looking in the GFX Comet channel on YouTube to get some ideas to create cool buttons. If you don’t have the requirements to create everything just like him, try to find a plugin that turns the rectangular button to another cool style and little bit better + use UIGradient.
And that’s my full feedback for your project. Hope this helps you a lot to improve it.
these gave me the backdoors vibe
Wow thank you I’ll make it a horror game for sure, and take your feed back.
I took your advice and made the room a little more interesting. I created a living room so that the build in general wasn’t so small. I added a small story line by putting descriptions on certain things in the game, as if the character were thinking to themselves. I’m still working on door land, but the pool of hair as an intro change, the buttons don’t work yet but they will soon, and I added new textures.
Let’s see the changes now…
Area 1:
The room that we spawn is now a little bit better with good textures in floor and the window. Now you could put a nice texture for the wall since having nothing just the material Plastic or Smooth Plastic looks boring.
One more thing is that the light you put in the ceiling looks not that cool, make like a move fan that have a light.
And talking about the room, the environment outside stills looks the same, just a newbie NPC looking in the wall (not in the window If you’re thinking) and nothing else. Like I said previously, you should try improving more, try adding like trees, a city or make a mirror area.
Another thing is that you should try to use the Lightning technology Future and change the values of the appearance like try testing the brightness If looks good in 3 or 5 for example.
Area 1.5: (Living Room)
Now the leaving- I mean living room looks a little bit good and I think it was a good idea putting the material of the walls as Concrete for the beginning but I still prefer adding more realistic materials for this project.
The living room is like the first ones empty without much things. This place just have a blood in the floor and a frame with “dialogues” which I need to say that the blood message is kinda weird by a part in the phrase “[…] seems fresh…”, sounds little bit like a vampire talking which doesn’t have nothing to do with the storyline.
Continue talking about small things, you need to put more effort to this living room, sofas, chairs, a TV and etc + make another light because it’s the same model used in the first area.
Area 3:
The Pool of Hair this time have a good dialogue with this GUI but you cannot interact, you just see it but cannot respond pressing a yes or no button.
After the fading Windows 7 8-bit message, the area now is… kinda strange I might say since I cannot tell If that’s us inside of a heart or brain.
Plus with a gear that I can really tell is a free model but broken since it’s not in player’s left arm.
The small storylines are honestly very poor and trying to be like the Roblox game called Mirror.
It would be a little bit better for this time if you use the same idea in the Pool of Hair with that old GUI for all the places during the story. Like I said before, try getting inspirations from other games such as Camping 1, 2 and 3, Hotel and etc.
But keep improving because it’s almost there, just have a good inspiration and creativity and be very detailed in the environments for each area.