Ok so I made a very simple alarm system that detects if your a zombie. and if you are a zombie the hallway lights turn red. but when I try the script the lights don’t turn red but it prints out my name.
local Alarm = script.Parent
local Teams = game:GetService("Teams")
local Lighting = game:GetService("Lighting")
local tService = game:GetService("TweenService")
local lightingRed = Color3.new(script.AlarmColor.Value)
local lightingNormal = Color3.new(95, 97, 97)
local hallwayLights = game.Workspace.Map.Floor1.Main.Light.hallwayLights:GetChildren()
local hallwayColor = Color3.new(255, 255, 255)
Alarm.Touched:Connect(function(hit)
local human = hit.Parent:WaitForChild("Humanoid")
local player = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent)
-- debounces
local ndb = true
local db = true
ndb = true
if player.Team == Teams.Zombie and db == true then
db = false
print(hit.Parent.Name.. " is a zombie")
for i,v in pairs(hallwayLights) do
hallwayLights.Color3 = Color3.new(0.986755, 0.160571, 0.175555)
end
db = true
else
for i,v in pairs(hallwayLights) do
hallwayLights.Color3 = Color3.new(0.985534, 1, 0.999969)
end
end
ndb = false
end)
Also, your debounce flags won’t do anything because they are local to the connect function. Move them outside the connect to have them work across touches.
Didn’t see that, and it shouldn’t make a difference unless hallwaylights is changing at runtime. Still, better to always reference it directly when doing the iteration.
You probably just need to set a break point and step through your code to see what’s going on. You could add this print… print("part count", #hallwayLights). If that is zero, then it is not finding anything.
19:34:59.689 Remingling is a zombie - Server - AlarmScript:20
19:34:59.689 part count 9 Part - Server - AlarmScript:22
19:34:59.692 part count 9 Part - Server - AlarmScript:22
19:34:59.694 part count 9 Part - Server - AlarmScript:22
19:34:59.695 part count 9 Part - Server - AlarmScript:22
19:34:59.697 part count 9 Part - Server - AlarmScript:22
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19:34:59.699 part count 9 Part - Server - AlarmScript:22
19:34:59.701 part count 9 Part - Server - AlarmScript:22
19:34:59.702 part count 9 Part - Server - AlarmScript:22
19:34:59.704 part count 9 0.986755, 0.160571, 0.175555 - Server - AlarmScript:22
19:34:59.806 Remingling is a zombie - Server - AlarmScript:20
19:34:59.806 part count 9 Part - Server - AlarmScript:22
19:34:59.808 part count 9 Part - Server - AlarmScript:22
19:34:59.810 part count 9 Part - Server - AlarmScript:22
19:34:59.812 part count 9 Part - Server - AlarmScript:22
19:34:59.813 part count 9 Part - Server - AlarmScript:22
19:34:59.815 part count 9 Part - Server - AlarmScript:22
19:34:59.816 part count 9 Part - Server - AlarmScript:22
19:34:59.818 part count 9 Part - Server - AlarmScript:22
19:34:59.819 part count 9 Part - Server - AlarmScript:22
19:34:59.821 part count 9 0.986755, 0.160571, 0.175555 - Server - AlarmScript:22
19:34:59.821 Remingling is a zombie - Server - AlarmScript:20
19:34:59.821 part count 9 Part - Server - AlarmScript:22
19:34:59.823 part count 9 Part - Server - AlarmScript:22
19:34:59.824 part count 9 Part - Server - AlarmScript:22
19:34:59.826 part count 9 Part - Server - AlarmScript:22
19:34:59.827 part count 9 Part - Server - AlarmScript:22
19:34:59.829 part count 9 Part - Server - AlarmScript:22
19:34:59.830 part count 9 Part - Server - AlarmScript:22
19:34:59.832 part count 9 Part - Server - AlarmScript:22
19:34:59.833 part count 9 Part - Server - AlarmScript:22
19:34:59.834 part count 9 0.986755, 0.160571, 0.175555 - Server - AlarmScript:22
19:34:59.835 Remingling is a zombie - Server - AlarmScript:20
19:34:59.835 part count 9 Part - Server - AlarmScript:22
19:34:59.836 part count 9 Part - Server - AlarmScript:22
19:34:59.838 part count 9 Part - Server - AlarmScript:22
19:34:59.839 part count 9 Part - Server - AlarmScript:22
19:34:59.840 part count 9 Part - Server - AlarmScript:22
19:34:59.842 part count 9 Part - Server - AlarmScript:22
19:34:59.843 part count 9 Part - Server - AlarmScript:22
19:34:59.845 part count 9 Part - Server - AlarmScript:22
19:34:59.846 part count 9 Part - Server - AlarmScript:22
19:34:59.848 part count 9 0.986755, 0.160571, 0.175555 - Server - AlarmScript:22
19:34:59.848 Remingling is a zombie - Server - AlarmScript:20
19:34:59.848 part count 9 Part - Server - AlarmScript:22
19:34:59.849 part count 9 Part - Server - AlarmScript:22
19:34:59.850 part count 9 Part - Server - AlarmScript:22
19:34:59.852 part count 9 Part - Server - AlarmScript:22
19:34:59.853 part count 9 Part - Server - AlarmScript:22
19:34:59.854 part count 9 Part - Server - AlarmScript:22
19:34:59.856 part count 9 Part - Server - AlarmScript:22
19:34:59.857 part count 9 Part - Server - AlarmScript:22
19:34:59.859 part count 9 Part - Server - AlarmScript:22
19:34:59.860 part count 9 0.986755, 0.160571, 0.175555 - Server - AlarmScript:22
19:34:59.860 Remingling is a zombie - Server - AlarmScript:20
19:34:59.860 part count 9 Part - Server - AlarmScript:22
19:34:59.862 part count 9 Part - Server - AlarmScript:22
19:34:59.863 part count 9 Part - Server - AlarmScript:22
19:34:59.865 part count 9 Part - Server - AlarmScript:22
19:34:59.866 part count 9 Part - Server - AlarmScript:22
19:34:59.867 part count 9 Part - Server - AlarmScript:22
19:34:59.869 part count 9 Part - Server - AlarmScript:22
19:34:59.870 part count 9 Part - Server - AlarmScript:22
19:34:59.872 part count 9 Part - Server - AlarmScript:22
19:34:59.874 part count 9 0.986755, 0.160571, 0.175555 - Server - AlarmScript:22
19:34:59.874 Remingling is a zombie - Server - AlarmScript:20
19:34:59.874 part count 9 Part - Server - AlarmScript:22
19:34:59.875 part count 9 Part - Server - AlarmScript:22
19:34:59.877 part count 9 Part - Server - AlarmScript:22
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19:34:59.881 part count 9 Part - Server - AlarmScript:22
19:34:59.882 part count 9 Part - Server - AlarmScript:22
19:34:59.884 part count 9 Part - Server - AlarmScript:22
19:34:59.885 part count 9 Part - Server - AlarmScript:22
19:34:59.887 part count 9 0.986755, 0.160571, 0.175555
local Alarm = script.Parent
local Teams = game:GetService("Teams")
local Lighting = game:GetService("Lighting")
local tService = game:GetService("TweenService")
local lightingRed = Color3.new(script.AlarmColor.Value)
local lightingNormal = Color3.new(95, 97, 97)
local hallwayLights = game.Workspace.Map.Floor1.Main.Light.hallwayLights:GetChildren()
local hallwayColor = Color3.new(255, 255, 255)
Alarm.Touched:Connect(function(hit)
local human = hit.Parent:WaitForChild("Humanoid")
local player = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent)
-- debounces
local ndb = true
local db = true
ndb = true
if player.Team == Teams.Zombie and db == true then
db = false
print(hit.Parent.Name.. " is a zombie")
for i,v in pairs(hallwayLights) do
local light = v:FindFirstChildOfClass('Light')
v.Color = Color3.new(0.986755, 0.160571, 0.175555)
end
db = true
else
for i,v in pairs(hallwayLights) do
local light = v:FindFirstChildOfClass('Light')
v.Color = Color3.new(0.986755, 0.160571, 0.175555)
end
end
ndb = false
end)
local Alarm = script.Parent
local Teams = game:GetService("Teams")
local Lighting = game:GetService("Lighting")
local tService = game:GetService("TweenService")
local lightingRed = Color3.new(script.AlarmColor.Value)
local lightingNormal = Color3.new(95, 97, 97)
local hallwayLights = game.Workspace.Map.Floor1.Main.Light.hallwayLights:GetChildren()
local hallwayColor = Color3.new(255, 255, 255)
Alarm.Touched:Connect(function(hit)
local human = hit.Parent:WaitForChild("Humanoid")
local player = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent)
-- debounces
if player.Team == Teams.Zombie and (not db) then
db = true
print(hit.Parent.Name.. " is a zombie")
for i,v in pairs(hallwayLights) do
hallwayLights.Color3 = Color3.new(0.986755, 0.160571, 0.175555)
end
wait(1) -- change this
db = false
else
if (not db) then
db = true
for i,v in pairs(hallwayLights) do
hallwayLights.Color3 = Color3.new(0.985534, 1, 0.999969)
end
wait(1) -- change this
db = false
end
end
end)