Not Falling Through Negated Area

Hi!
I made an area in a house where you should fall in the hole and teleport to a different area, but I don’t seem to fall through.


Does anyone know why?

I’m guessing floor is union.

image

Set it to precise.

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As @RuinedSanctuary said, it’s because Roblox doesn’t always have the same physical rendering of Unions as the visual rendering.
There are also so many other posts about this same topic already. If you use the Search tool with “hole in union” you’ll see them.

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Nvm, it worked, but um… now this happened:

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how do people always end up turning the most random settings on??

If a value that looks like it’s not supposed to be off is on, turn it off.


hold Alt+S to access studio settings quickly.

If every value is off, this could be a setting in the Roblox console, which would be pretty unlikely.

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ShowDecompositionGeometry tells you the actual shape of Unions and MeshParts. It’s a great tool that you have to turn on and off.

@RuinedSanctuary Kamien probably read about that tool in another forum post and tried it out.

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is that in studio settings or somewhere eles

edit : nvm I founf it in rendering

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yeah, that’s what happened. I thought I had to turn it on.

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