Reproduction Steps
Start a Multi-Client Simulation with 2 or more players:
Expected Behavior
The names of virtual players should be the correct names assigned internally to these players (Player1, Player2, etc.)
Actual Behavior
Studio shows only “Player” above all players, which causes confusion within the game.
Workaround
This script was kindly provided by @rodrigo455 :
Agreed, but as of right now you can’t really do anything to change it by default.
If you’re looking for a solution, I quickly wrote a simple code which will display the users’ real names using BillboardGuis.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local function createBillboard(user)
local char = user.Character or user.CharacterAdded:Wait()
if (not RunService:IsStudio()) or (not char) or (not char.PrimaryPart) or char:FindFirstChild("Re…
However, the name “Player” continues to be improperly displayed by Studio, mixing the two names above the same player
Issue Area: Studio
Issue Type: Display
Impact: Moderate
Frequency: Constantly
hvrtlvs
(Six)
July 29, 2021, 3:33pm
#2
I believe this issue is part of Display Names. If you check the Player objects inside the Players service, the players should be named Player1 and Player2. However, if you check their display name, they both display Player, which is where I believe this issue arises.
The default display name is bad, however, as you can’t differentiate from different players.
1 Like
ShutzCh
(Shutz)
July 29, 2021, 3:36pm
#3
You can simply make it out by highlighing them with the explorer, but yeah, it’s pointless to have their display name set to Player.
1 Like
Wiscript
(Wiscript)
July 29, 2021, 10:03pm
#4
In the function createBillboard(user)
, add above local bb = Instance.new("BillboardGui")
the following line:
local hum = char:FindFirstChildWhichIsA("Humanoid")
if hum then
hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
end
This will get rid of that interfering default text
1 Like
After almost 2 years, this won’t change.
Giving up.
system
(system)
Closed
March 4, 2023, 2:36pm
#6
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