Hey guys, so I just updated my game, and as I was testing it, I noticed a bit of stutter, which really makes no sense as the entire game is coded client-sided for the best performance. I’m not sure if it’s just because I’m doing a lot of multitasking, or if perhaps it’s Roblox, all I did in this update was I added BodyVelocity to the bowling balls that would come through the ball return, to regulate the amount of force they could receive so they don’t explode off the rack.
If you could test this game out, and see if you notice any consistent stutters, that’d be awesome, that way I would know if I need to reverse the update due to unexpected issues. Thanks!