I am trying to fire to a client from a serverscript that gets the player id from a touched event that is ran over from car that has the player id in a value.
‘’
local ReplicatedStorage = game.ReplicatedStorage
local remoteEvent = ReplicatedStorage:WaitForChild(“Nitro_Splash”)
toggle = true
if toggle == true then
local Id = touched.Parent.Player.Value – i do get the right PlayerID
Player = Id
remoteEvent:FireClient(Player)
end
‘’
i have looked at other topics and didn’t solve the problem.