Hey, it’s me, back with another bug from my Prison Life remastered game.
So this time, it’s not letting me take input, or i’m just dumb. Here’s the issue in video.
As you can see, it just gets stuck on “Press a key.”;
any fixes? Here’s my code, by the way
local Btn = script.Parent;
--local SwitchFrame = Btn.Frame;
local Taking = false
Btn.MouseButton1Click:Connect(function()
local UIS = game:GetService("UserInputService");
Btn.Text = "Press a key.";
local RecievingInput = true
local Option;
UIS.InputBegan:Connect(function(Input, GameProcessed)
if GameProcessed then return end;
Taking = true
if Input.KeyCode and RecievingInput and not Taking then
Option = tostring(Input.KeyCode):split(".")[3];
_G.SettingsPlr.SetSetting(
Btn.Parent:GetAttribute("Device"), Btn.Parent:GetAttribute("Name"), Option
)
Btn.Text = Option;
RecievingInput = false
Taking = false
end
end)
end)