Notification Handler (Module script)

Hey Devs!

This UI system I’m currently working on I want certain notifications to pop up when you either, spawn in or click a button.

Here are some examples of what I’m seeking:

this one is caused because of a button pressed.

this one is caused just by spawning in.

I’m wondering how I can achieve this in my own game so it pleasures the player and helps them out.

Anything will help :smiley:

There’s already tutorials on how to make game notifications, you can just add a textbutton, add a localscript into it and say

 script.Parent.MouseButton1Click:Connect(function()
—follow notification video