Added the 1858 New Army (Secondary) and Akimbo 1858 New Army (Primary),
Added the Balisong Knife (Melee),
Renamed the Judge and Akimbo Judge to Justicar and Akimbo Justicars, respectively,
Mutators
Added “Better With Friends” - when active, the lobby host’s friends list will be used to generate civilians rather than our normal systems.
Adjustments
Increased the main place Server Size from 50 → 200 players,
Added Sliding (Sprint, then Crouch)
Consumes 90 stamina (40% of base Suit stamina),
Sliding speed is 1.4x the speed of your run speed,
Not affected by skills that boost your speed, like Fighter, Second Wind and Charisma,
Stamina bar now has segments based on how many slides you can perform, as well as how much stamina will be consumed.
Stamina bar will now flash if you try to slide/sprint without stamina,
Experimental new animation framework for first person view models - currently being used for the new weapons (1858 New Army and Balisong Knife),
Updated ammo logic to avoid issues when high ping (like repeating reload animation and negative ammo),
You can now inspect weapons while sprinting,
Criminals
New AI Heister: Sidra. The artist of the crew - they pack a pair of custom Akimbo 1858 New Army revolvers.,
Replaced Ordem’s Raging Bulls with a custom Winchester 1887 axe-shotgun,
AI Heisters will no longer have 1 second of delay when firing semi-automatic weapons,
UGC
Added Ordem’s Marketable Plushie - purchasing it will give you Ordem Plushie skin for the Brick
Music
New track: Urbanstep - GO,
Improved music transition and syncing between anticipation and assault,
Lobby
Added Character Customization, a new menu in the inventory screen. Here you can adjust your character’s looks including hair, eyes, suits, and more.
Added a one-time prompt after playing 3 heists to favorite the game.
Fixed the lobby using the old roman numeral algorithm for other players,
Badge Tracker: Premium Badge is no longer accounted for full completion (to allow a F2P 100%),
(Controller) Pressing Right Thumbstick now toggles between Virtual Cursor mode and default UI selection.
Changed Mask Select bind to L1/LB (from Right Thumbstick) to support the Virtual Cursor behavior
Challenges
No longer duplicates unique skins that are already owned (RNG colors might still have similar ones),
New weekly gun skins: Phantom, M98 Winter Harbinger, Chicago Typewriter Candy Cane,
Re-added the following skins to the weekly poll: Desert Eagle Arctic Retribution, Five Seven and Vepr 12 Sci-fi Blue, M95 White Mortar, P90 Copper, RPK Dragon, Bluesteel,
You can no longer get a challenge of the same type of any other active challenge (e.g. two “Sneaky Criminals”),
Added a new daily challenge: “Experienced Criminal”, requires completing 3-5 unique heists,
Added a new weekly challenge: “Penny Pincher”, requires collecting $1-2m in instant cash over the course of the week,
Changed the daily challenge: “Head Hunter” from requiring 500-800 kills to requiring 50-80 headshots,
Changed the weekly challenge: “Busy Criminal” by adding Trick Or Treat to the heist pool,
Adjusted odds for weekly skins RNG (to account for skins no longer being duplicated):
75% - Randomly-generated skin (from 50%);,
15% - Unique weapon skin (from 25%);,
5% - Gold skin (from 25%);,
5% - Bluesteel skin (from 25%);,
Daily’s Cash/XP rewards are no longer generated at Max Infamy, and becomes 5x less likely after infamy 25.,
When completing a challenge that awards XP, the level up screen will now appear.,
Due to improved rewards and challenge adjustments, the price of rerolling in Robux has increased from 5/10 to 15/50,
These challenge changes are intended to make daily challenges more intentional to earn (and less grindy) while weekly challenges should have more passive options to be earned over time. With the challenges types forced to be different, we are hoping that they will overall be more fun and satisfying to be completed.
Fixes
Fixed jump stacking on objects that weren’t meant to be jumpable on,
Fixed some inputs being processed while chatting,
Fixed a bug where you couldn’t stop blocking with the Riot Shield,
(Controller) Fixed keybinds menu not properly accepting inputs,
(Controller) Fixed a bug where disconnecting your controller would cause the camera movement to no longer work,
(Controller) Fixed being able to jump while in chat,
(PS4) Fixed the badge menu crashing,
Fixed Jade’s End screen quotes being broken,
Fixed Stamina display for armors displaying incorrectly (they were actually double of what is show in the menu),
Fixed M79 GL working with Fireworks, Armed and Dangerous and Fully Loaded