[NOW RELEASED!] Feedback on my 22.000 studs exploration passion project game!

EDIT: Hello again! After all feedback received, i’m happy to announce that the game is finished, and fully released! I’m really happy with the amount of feedbacks i received, as they made me open my eyes for some stuff about the game and also made it really better. The game will further receive more updates, however i plan to start a new game soon. I’m not sure if i’m really making any trailers for now, which will probably impact on the game’s popularity. Again, thank you so much to everyone who helped me!

Hey! A month ago, January 6, i have started developing an exploration game called “Sea of Okhotsk” (changed to Expedition Okhotsk!), however, i didn’t want it to be only exploration, i wanted it to have a deep lore to it. It was a challenge, by multiple reasons: single dev, english not being my main language, learning how to make scripts and UIs, modelling and learning blender, animating, creating terrains… But i think it was really worth it! And best of all, i’m having fun creating this project. It’s almost finished, though there are some glitches and unfinished things (like the passport and the inspection area), i would love to receive feedback from the community. I’m really worried if the game is not easy to understand or doesn’t seem to have a clear objective, so i’d also like to get a feedback on that too!

Game:

Thank you!

5 Likes

note: this is my first game! i tried my best to learn with it instead of really making something viral. i’ll probaby discontinue it after i release the final version.

this game is a little hard to get entertained while playing, but i’m doing my best to try having a good avarage playtime. again, if you played it, thank you so much :heart: i promise i’ll learn with any feedback you give me!

4 Likes

i would say make a trailer first or just record some videos of the gameplay so it can be easier to market your game and ask for feedback.

2 Likes

okay! tysm! i though first i should finish the game and then make the trailer but i think i really makes no sense to make the trailer before the game release. again, tysm!

3 Likes

yeah but just make gameplay videos so people can see what ur game about and give you feedback

3 Likes

Love the environment, but the UI is a bit big on mobile (phone), could use some resizing.

3 Likes

i actually just asked someone to help me with UI resizing to phones so it works for mobile and looks good! i think the UIs are getting updated in the next version. thank you so much for the feedback :pray:
edit: the UIs are now fixed!

3 Likes

i have no idea what i was doing
i talked to 2 npcs then drowned in water

2 Likes

i’m implementing a new earthquake system which glitched the game completely and i published that version to test the new UIs. i’m sorry for that :pray: i’ll tell you when the game is not glitched. thank you for the feedback!

1 Like

Hello, I visited the game and spotted a bug when clicking on the map GUI button to open the map.

When I opened the map and closed it, the passport GUI appeared although it was previously closed.

1 Like

hey! thank you for the feedback!
i really don’t know what causes this glitch, maybe because the passport is a tool. no idea.
again, thank you for the feedback! to counter that i made it so if you clicked outside the passport (on pc) the passport would close itself.

2 Likes

just fixed the UIs! again, thank you so much for the feedback. it’s proably not 100% centralized but it displays correctly now :pray:.

3 Likes

Hello again! After all feedback received, i’m happy to announce that the game is finished, and fully released! I’m really happy with the amount of feedbacks i received, as they made me open my eyes for some stuff about the game and also made it really better. The game will further receive more updates, however i plan to start a new game soon. I’m not sure if i’m really making any trailers for now, which will probably impact on the game’s popularity. Again, thank you so much to everyone who helped me!