NPC animation support

My NPC/Enemy’s animations dont work with the default roblox “Animate” script, i assume this is due to my npc’s rig, not including arms (intentional)

image

How would i be able to give it an idle, and walking animation? (i already have the “attack” animations working) ive also searched the developer hub to find a solution, but i couldnt find one

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copy paste the default roblox animator script and put it into a server script maybe?

maybe this will help? 2:40 tells u abt the animations

another way is to create another server script that detects when the npc is walking, jumping, etc and play the animation corresponding to it

It is already serverside script, the video you sent me has a rig that is the same as a normal character, it has all the same joints

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oh then scratch that :sob:

wb trying something like

Humanoid.Running:Connect(function()
  if (check if the speed is = 0) then
--play the idle anim
 elseif (check if the speed is over 1) then
--play walking anim
end
end)
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