My NPC/Enemy’s animations dont work with the default roblox “Animate” script, i assume this is due to my npc’s rig, not including arms (intentional)
How would i be able to give it an idle, and walking animation? (i already have the “attack” animations working) ive also searched the developer hub to find a solution, but i couldnt find one
Humanoid.Running:Connect(function()
if (check if the speed is = 0) then
--play the idle anim
elseif (check if the speed is over 1) then
--play walking anim
end
end)