NPC Character Sitting by Default

Hey everyone,

I’ve been looking around on the Devforum but I can’t seem to find anything on what I trying to do. So in my game, I want one of my NPCs to look like they are sitting by default (no other animation; will not change), but can’t figure out how to do so. I’ve tried using the animation editor, but the changes that are saved do not apply to the rig. I’ve also tried finding other plugins, but none of them were what I needed.

Does anyone know how to go about doing something like this?

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What does your NPC look like exactly?

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It’s just an R15 rig that I imported using a plugin to load a character.

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For this, I’d just PlayTest your game using that same rig/package, then I’d make your avatar sit, select the entire avatar, and copy it.

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What about other things, like hand gestures (pointing)?

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I wouldn’t know how to do that besides manually moving the limbs around, sorry.

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if it has a humanoid set its sit propety to true

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