i spent an hour on this. it does not work. please help.
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local Players = game:GetService("Players")
local DetectedNPC = nil
local Detected = false
local Chatting = false
local Skip = false
local Exit = false
local Player = Players.LocalPlayer
local Camera = game.Workspace.CurrentCamera
local Gui = script.Parent
local Sounds = Gui.Sounds
local PromptLabel = Gui.PrompLabel
local LineLabel = Gui.LineLabel
local Character = Player.Character or Player.CharacterAdded:Wait()
local CharHMR = Character:WaitForChild("HumanoidRootPart")
local NPCS = game.Workspace:WaitForChild("NPCS")
UIS.InputBegan:Connect(function(Input)
if Input.KeyCode == Enum.KeyCode.Q then
if Chatting = true then
Skip = true
Sounds.Click:Play()
end
end
end)
UIS.InputBegan:Connect(function(Input)
if Input.KeyCode == Enum.KeyCode.R then
if Chatting = true then
Exit = true
Sounds.Click:Play()
end
end
end)
UIS.InputBegan:Connect(function(Input)
if Input.KeyCode == Enum.KeyCode.E then
if Detected == true then
local Lines = DetectedNPC:FindFirstChild("Lines")
if Lines then
Sounds.Click:Play()
Chatting = true
Detected = false
LineLabel.Text = " "
PromptLabel:TweenSize(UDim2.new(0, 0, 0, 0,), "In", "Linear")
LineLabel:TweenPosition(UDim2.new(0.066, 0, 0.797, 0,), "In", "Linear")
wait(0.5)
for i, Line in pairs(Lines:GetChildren()) do
local Text = Line.Value
for i = 1 #Text do
LineLabel.Text = string.sub(Text, 1, i)
Sounds.Talk:Play()
if Skip == true then
Skip = false
LineLabel.Text = Text
break
end
if Exit == true then
break
end
wait(0.7)
end
if Exit == true then
Exit = false
break
end
repeat wait() until Skip == true or Exit == true
Skip == false
end
Exit = false
Skip = false
PromptLabel:TweenSize(UDim2.new(0, 0, 0, 0,), "Out", "Linear")
LineLabel:TweenPosition(UDim2.new(0.066, 0, 1, 3,), "Out", "Linear")
wait(0.5)
Chatting = false
Detected = false
end
end
end
end)
------------------------------------------------------------------------------------------
RunService.RenderStepped:Connect(function()
if Detected == false and Chatting == false then
for i, NPC in pairs(NPCS:GetChildren()) do
local Humanoid = NPC:FindFirstChild("Humanoid")
local HMR = NPC:FindFirstChild("HumanoidRootPart")
if Humanoid and HMR then
if (HMR.Position - CharHMR.Position).magnitude < 15 then
Detected = true
DetectedNPC = NPC
PromptLabel.TweenSize(UDim2.new(0, 60, 0, 60), "In", "Linear")
print(DetectedNPC.Name)
end
end
end
end
if Detected == true and Chatting == false then
local Humanoid = NPC:FindFirstChild("Humanoid")
local HMR = NPC:FindFirstChild("HumanoidRootPart")
if Humanoid and HMR then
if (HMR.Position - CharHMR.Position).magnitude > 15 then
Detected = false
DetectedNPC = nil
PromptLabel.TweenSize(UDim2.new(0, 0, 0, 0), "Out", "Linear")
print("No Longer Detected npc!")
else
local WTSP = Camera:WorldToScreenPoint(HMR.Postition)
PromptLabel.Position = UDim2.new(0, WTSP.X, 0, WTSP.Y)
end
end
end
if Chatting == true then
local Humanoid = NPC:FindFirstChild("Humanoid")
local HMR = NPC:FindFirstChild("HumanoidRootPart")
if Humanoid and HMR then
Camera.CameraType = Enum.CameraType.Scriptable
Camera.CFrame = Camera.CFrame:Lerp(HMR.CFrame * CFrame.new(-4, 4, -7) * CFrame.fromOrientation(math.rad(-20), math.rad(215), 0.07))
end
else
Camera.CameraType = Enum.CameraType.Custom
end
end)