NPC Idle Animation Not Playing Ingame

My friend has uploaded the animation to roblox, due to it being his game, follow various tutorials and none of them work. I’m not very sure what the problem is but I mainly suspect the issue lying within the meshes in the model.

image

Ingame he is just unanchored in the default position.

I know essentially nothing about scripting, if you know what is wrong please explain how to fix it thoroughly, Thanks.

Animation should look like this. https://gyazo.com/f90a70402046405d7cc1f683c6e4d639

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are all parts in the model unanchored
if u want it to stay in place only anchor humanoidrootpart

yea this would be the best option.

It’s anchored. Still does the same thing.

you have to unanchor everything in the character
also the animation has to be made by the game owner or the group if its a group game

Yes, the only things anchored is the humanoid and clothing.

check the animation if its made by the owner
or the group if its a group game

Try unanchoring everything in the character, and use the animator class. If still doesn’t works, check this article: Playing Animations

Check if the line where it checks if the setting is enabled even runs. If it does then you might want to look into either loading animations through the Animator Instance, under the Humanoid, rather than loading to the Humanoid directly. The most likely issue is to do with the way how playing animations works. Seems like either line 13 or line 16 would be the most likely issue. Try and load the animation directly first, instead of checking for a class of type Animation. I’m saying it might be due to the way how roblox sets up animations for people who don’t own them (Team Create and Shared Group Assets). Maybe it doesn’t want to load in roblox studio as you’re technically hosting the server. Try and place this in roblox and see if the animation loads.