NPC isn't moving?

So I was making a npc system and the npc’s aren’t moving, it’s just standing at the spawn.

Here’s the code of how I move the npc.

humanoid:MoveTo(base.Position - offset)
humanoid.MoveToFinished:Wait()

How would I fix this?

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It looks like there is insufficient details to determine the issue.

  • Check and make sure that the NPCs were actually able to move(not anchored, parented in workspace after line)
  • Try assuring that the function is actually fired and not actually yielded/stopped by any previous lines.
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Figured out that it was because of anchoring, thanks!