Npc lag move with pathfindingserver

Hello. When I want to use humanoid:MoveTo(position) the humanoid moves a short amount of the way only when I want to use pathfindingservice on the server-side NPC moves well! but on clientside NPC lag move, I even set the network owner to the player but stills lag moving is there any solution?

This is just roblox’s service, they don’t think to help out pathfinding it is very buggy

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Set the network owner to the server, If this isn’t going to work then try to monitor and see if your code is stopping.

If this doesn’t work then it could be roblox’s Service

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