So I made a few NPCs that attack eachother with weapons. When I run the game while they are in the Workspace they attack properly, but when I put them in ReplicatedStorage then clone them to the Workspace they don’t even move.
Here is my script for the GUI that clones the NPCs
this doesn’t seem to happen when I clone my bot into my game. Although I believe it might be better to disable the scripts inside the original model, and then enable the clone’s scripts when they get parented to the workspace.