In the current game I am making, the pathfinder we are using has trouble with going around large objects, so we decided to use ramps to get the NPC’s up those tough-to-clime surfaces. The simplest way to do that would be to make a transparency 1-ramp that players cannot collide with, is there a way to make an object that only the players cannot collide with?
For this you can use PhysicsService. If you know how to remove player - player collision it is basically the same but with a different list of parts. This article may help!