Hello everyone, recently, I made a Npc pathfinding for my game. But this one, when I use the function Humanoid:MoveTo(), he slide when reaching the part.
Please help me : (
What do you mean by he slide
, like the npc fall or ragdoll or move in a random direction? Please describe the issue, provide a video or image of it would help
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This is likely just inertia, because of the mass of the character.
Can you try setting all parts inside of the npc to Massless and messing around with CustomPhysicalProperties?
It don’t work, is set all parts massless true and CustomPhysicalProperties on true
Inside of CustomPhysicalProperties can you set Density to 0?
Don’t work too, I’ve tried to set all properties to 0
I’m assuming that your NPC has humanoid, so go in its properties and set hip height to higher a little bit than the npc height, like make its feet doesn’t touch the ground but don’t make it too obviously
Don’t work too… (30 lettersssss)
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