Npc walks with arms outstretched

I’m having an issue where my npc is walking with its arms outstretched. It works fine in the avatar setup preview and when i use my npc as a custom starter character, but when using it in game as an npc, it walks with arms outstretched in a T shape wherever it goes.


when it walks it walks with arms like this when doing hum:MoveTo()


looks normal in avatar settup

Nvm i fixed it. There was a problem with the animation script.