Hey! So I have a massive error, I have imported an Animation in to Roblox with a custom rig and in the Animation Editor everything works fine!
But when I inserted an Humanoid inside of the NPC so I could use the “MoveTo()” function the animation stopped work. So when a Humanoid is inside the NPC the animations just gets cancelled or overrided. Is there any fix around this as I need to use a Humanoid inside my NPC?
Well, I was just a little bit out of my mind. The problem was that I had the Humanoid and also a “AnimationController” inside of the NPC which caused it to get mixed for some reason. So it fixed it by simply just remove the “AnimationController”