NPC's feet glitch through floor

I wanted to make a game that the customers are YOUR friends so a random person from a player’s friends will be chosen and with player:CreateHumanoidFromUserId() will be created but sometimes NPC’s feet glitch through the floor here is a screenshot:

How would I prevent this from happening?

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Not sure how you would fix this, might be from players avatars not being scaled right

so is it possible to fix or no?

I can’t say no to this or yes, I do not know the answer

Probably to do with humanoid hip height, maybe increase it untill it doesn’t clip through the floor.

Edit: maybe it’s because the avatar is arthro and it messes up something, so to fix it you can set the hip height to the y value of the leg size.

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true, i think that should fix it

I have a feeling you just need to put the npcs a little above the ground? That might work or they might fall over. Or the same thing happens.

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Thanks! I already found a solution ill just take a dummy and set the humanoid description of the player’s friend humanoid description now which one is the solution?

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kinda late, and its already been fixed but if this post didnt work for any ppl out there… i fixed mine by resetting the hip height to the height of the hip of the character, this mostly will work in custom sized characters… Hip height property can be seen in the character’s humanoid…