A while ago I was working on a really awesome radio system using roblox’s new audio api. This has been really fun to work on so far and I decided to give it out to the public.
Features
Realistic frequency based radio
Frequency offset effects
Distance static effects
Background audio picked up by radio
Modifiable squelch
Interactive radio UI
Setup
Please visit NRadio/src at main · pwncc/NRadio · GitHub for the code. There is a rbxm file included with a UV-5r radio that I set up properly. You can set up your own radios if you study the code for a bit.
Testing
You can test the radio system here:
This system requires the game audio to be using the new audio api in order to work.
Yep, issue is the fact that it is missing half of the dependencies. I built it with all the packages and it still isn’t working, no errors it just doesn’t work.
There are no dependencies. In fact you don’t need to use wally at all. It’s the rojo project of the game and syncing it works perfectly fine. Everything is correct on the github repo. You will need to get the NRadioSetup.rbxm package which is also in the github repo