Hey, so I made a Nuclear warhead where it bombs the whole facility and then restores it back like the Alpha Warhead in SCP.
Though it looks kind of bland… Anything I should add?
I think it would be better if upon detonation the playercharacter is killed and certain pars are un-anchored and then the facility is restored.
Yeah, I did try that but in the script I set a value for the color and material and I set it back after the event so none of the parts are actually removed throughout the process. I will try it sometime though.
It’s good but you might can add better music for the action! I think this will make it more epic! I would recommend these:
https://www.roblox.com/library/1844021951/Destruction
https://www.roblox.com/library/1843907411/Destruction
(those are not the same)
I think you could add a shaking effect as it detonates and maybe after it detonates the screen will flash, then the server will reset.
How do I add the shaking effect?
I guess it is okay. Seems good enough.
Instead of announcement, have the text say warning or something.
I think CrazyMan32 made one that’s Open-sourced but it’s a bit weird so I’d suggest finding a shaking script on the forums, possibly in #resources:community-resources
I suggest you change the BorderPixelSize to 0 in the Announcement frames and maybe roundify it. Great system though!
Use the Camera Shake module to make shake effects like that
Ok first, flash doesn’t come like that.
It just suddenly appears, not that slowly.
Second, it doesn’t destroy anything, it just changes the material of the parts. It should destroy some of them.
Third, you should add a blur and a color correction effect to the affected player. (affected by explosion)
Anyways it’s nice.
I agree here, Im thinking it should either destroy the parts or unanchor them so it gives a whole “the facility collapsed due to the explosion” vibe or maybe a bit of both