Nuke Effect (for science)

By combining sunrays and atmosphere glare/haze you can get a very cool nuke effect:
(These picture doesn’t really give it justice, the circle looks more well defined in game because the sunrays are animated and this is just one frame of them)
image
Crappy vid:

Put the sun low in the sky and the sunrays act as the mushroom head and the glare covers up the bottom.
Script used:

local TS = game:GetService("TweenService")
local TI = TweenInfo.new(10) 

local glare = TS:Create(game.Lighting.Atmosphere, TI, {Glare = 10})
local haze = TS:Create(game.Lighting.Atmosphere, TI, {Haze = 1})
local rays = TS:Create(game.Lighting.SunRays, TI, {Intensity = 1})
local cover = TS:Create(game:GetService("Workspace"):WaitForChild("Terrain"):WaitForChild("Clouds"), TI, {Cover = 0})

task.wait(10)

game:GetService("SoundService"):WaitForChild("DistantBang"):Play()
task.wait(.5)
cover:Play()
haze:Play()
glare:Play()
game:GetService("SoundService"):WaitForChild("Wind"):Play()
task.wait(1)
rays:Play()
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(It does look better on crappier monitors with less colors btw)
Crappy:


Nice:

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This nuke effect looks great! Nice job on it!

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That’s a pretty cool effect. If and when you add radiation poisoning, though, it’ll be #AMAZING!

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