NumberSequence Beam.Width

There are 3 basic effects you can’t accomplish with only controls for the start and end width.

  • I want my beam to be zero-width at both ends, and be visible only in the center
  • I want my beam to be zero-width in the center and only be visible at the ends
  • I want my beam to be wavy and variable-width throughout

So I suggest a NumberSequence control for beam width

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NumberSequence is used in linear interpolation. There won’t be a smooth curve if we use NumberSequence. It will look jagged.

It will look smooth if the developer sets the segments high enough, won’t it?

Oh I see. A developer could still make a curve with a numbersequence. It shouldn’t be too noticeable.

The smoothness depends on how many control points are there in the NumberSequence. You could try connecting several Beam together. But this will only work when FaceCamera is False.

Yeah the developer can just add as many points as they need to make it as smooth as they want

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Maybe Sequences could have non-linear interpolation types added

I’d rather have one feature at a time honestly. NS smoothing isn’t necessary because you can just make a plugin to do it. Multiple-point beam width is a missing feature.

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