Nurgenius | 3D Modellor and Builder

I’m a Builder, I do meshes and studio building. I use Blender for 3D modelling, of which I have experience for over 4 years. Here is my portfolio:

My work:

Meshes in blender...





















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Places you could check out…

Lunar Effect - Roblox
Arena BrickBattle - Roblox
Tutorial BrickBattle - Roblox

More Places:

Z:A Tile - Roblox
Scifi Stuff - Roblox


About me:

Positive Skills:

  • Time Management (Very structured, and lenient based on the project’s requirements).

  • Team Player (I am an optimist, and naturally help team members around me).

  • Great communicator.

  • A hard worker.

  • “In all the way” type of person.

  • A visual person (I am great at replicating visual concept, such as reference images into 3D models).

  • Self-motivation (Even without payment, immediate benefits, I can last a long while in a team).

  • Great community standing (No conflict history on my side :slight_smile: ).

  • Organized (Eg. Studio, during communications, text documents, timeline, etc).

Benefits:

  • A highly active developer (I devote at least 4 hours per day to development, and constantly active on Discord and the Devforum).

  • I am very experienced with the Studio environment and can apply all sorts of complex objects to create a great environment.

  • A blender user for over 4 years.

  • Accustomed to checklists/requirements/criteria lists (Eg. Trello, Google Documents, etc)

  • Works very well within Roblox’s limitation (optimization, scriptable objects, lots of best practices, etc).

  • I am a very creative person and will contribute ideas, plans, suggestions within my team standing. But…

  • I Work in accordance with an aesthetic/plan (I don’t intrude on the team leader’s leadership, and will work even towards a goal if told so, even if I believe there may be a better option).

Limitations:

  • I do not prefer to work on high-poly objects, these could include items on the more realistic side.

  • I do not texture, although I do UV maps (to an extent!)

  • I may ask for breaks from time to time, this is due to multiple jobs, commitments, and of course real life occupations.

  • I don’t accept % in most cases, and if so I ussually expect to be a recurring team member! Otherwise I would prefer $R. I do not take any USD currently (sorry)


I have worked on/for both now or previously:

  • Vesteria

  • Writting a Roblox Medium Article about Player Retention

  • Strucid

  • Cursed Islands

  • Lolganz

  • Dodgeblox

  • Polycount (Translating)

  • Bonanza

  • Roblox Localization Team

  • IcyTea

  • Space Frontier

  • Skirmisher

  • (And more…)

Currently:


References:

  • Sk3let0n

  • Berezaa

  • Veov_Ekdosi

  • IcyTea

  • GammaShock

  • ColdSmoke

(And more…)


Other Contacts:

Discord: Nurgenius#6040
Roblox: nurgenius

7 Likes

I recommend continuing to develop your building skills and see what showcases you could make to better reflect your talents.

4 Likes

Amazing work. Hopefully one day I’ll reach your level. First I have to get away from Studio modeling. Anyways, great work, keeping you in kind if I ever need some beautiful meshes.

1 Like

Recently made a co-created a showcase with @Blizzyrd. I think it displays a good assortment of Smooth terrain, models, and environmental art. Added to the OP ^-^

Nearly all details in the buiild were created by the team. This includes meshes, skybox, smooth terrain builds (no free models), and excludes the tree textures!

Just a personal opinion. I would like it if you went on to describe your downsides, or improvements you want to make. That way it sounds less biased to your employers and shows you as an open book. That way theres better trust between you and your employer, which would hopefully bring better success. Apart from that, some good stuff. I’d love to work with you some day.

1 Like

Updated with a few! Its hard for anyone to think up of personal downfalls haha, so Ill keep 'em coming over time. If you have any questions please reach out to me!

Much better. A great portfolio.

1 Like