ZER0PSS
(snailcat69)
#1
So, i just finished modeling my nutrient soup bag model, i’ll add a cap later, so in game your character will open and drink it
I also dont know much about 3d modeling, so
Pics:
It’s 809 faces rn, i tried to use a Decimate modifier to reduce it, but it’s just making my topology crying.
3 Likes
I think that if you shade it smooth it’s gonna look way better
ZER0PSS
(snailcat69)
#3
its with smooth shade already tho
maybe you did autosmooth then make it higher so you cant see that faces
ZER0PSS
(snailcat69)
#5
i dont know to be honest, i’ll try to improve it
ZER0PSS
(snailcat69)
#6
For some reason, shade smooth were not applying before, lol
1 Like