I am a regular player of Oath of Office: Political Simulator on ROBLOX, founded by jackjenningsdev, and I was loving the way their game was structured, so I decided to remake my own system.
(Game will be made uncopylocked so you can fork the idea and make some more cool stuff out of it)
EDUCATIONAL PURPOSES ONLY
What I Did
Day/Term Schedule System Based on Player Role
Modify by going to ReplicatedStorage → ScheduleConfig
Custom Uniforms Based on Roles
Set custom uniforms to roles by going to ServerStorage → CharacterTemplates
Teleport Schedule Based on Role
Modify by going to ReplicatedStorage → ScheduleConfig
Legislative Leadership Voting
In this video both the voting screens are coming from the two testing accounts(both are in the same party)
Modify by going to ServerScriptService → Parliament → MPElection
Political Partys
You can set as many political parties as you wish, and the server will randomly pick four political parties for everyone to pick between(To give variation between servers)
Modify by going to ReplicatedStorage → PartyList
Role Select
You can create each position under each division, how many players are able to play as that role, set the image for that position, and set a gamepass if you want players to purchase to play as that role.
Modify by going to ReplicatedStorage → JobConfig
Prestige
You can set each role to get basic prestige(Default is Prestige/120 Seconds)
It displays what order they are in ranked on prestige, their name, and the party color(if they are in a party)
Modify by going to ReplicatedStorage → PrestigeConfig
Not everything is completely like Oath of Office, as it was adapted to British Politics, but can easily be reconfigured to fit(The only part that may cause some people some trouble is rescripting the Parliament Leadership Voting)
Game Link:
Shoutout to jackjenningsdev for the amazing game system he built.
I want to make it clear that I’m not claiming credit for his original work or trying to undermine Chesapeake Entertainment’s development.
I’ve recreated a similar system from scratch and made it public for educational purposes only, to help others learn or get inspired.
I fully respect the intellectual property of the original game — including its layout, design, and mechanics — and do not condone copying or stealing game content.