Obby game need ideas

A month ago I started creating an obby and it is successful with GUI, game passes, and badges. The obby consists of 300 stages. Every time you join the game it will always be different from the other, so players can have different experiences and not play the same stages all the time. I need ideas to put more stuff into this game as I know it will not be playable for hours. What can I add to make it as fun as it can be? Any ideas will be appreciated. Btw I didn’t publish it yet.

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Give the players something to work towards. Maybe completing one stage can give you some kind of currency for the player to make in-game purchases. That way, your players have a reason to grind out the game and you can monetize your game.

My idea is to give the player the ability to earn themes that can either be purchased or earned by completing a certain number of stages. Each theme could have some kind of difficulty curve to give the players a challenge. Some theme ideas are low gravity, moving parts, disappearing parts, fast and/or slow pads, and maybe a zombie theme (where zombies spawn in set locations on each zombie stage and you have to kill them with a sword or gun). Completing a certain number of stages will give the player a badge and a large point bonus. (Please note that if you go with this idea then you will need to create more stages for each theme)

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I like the idea but the problem is I’m not the best programmer/scripter to do such thing. Obbies is where I put my skills in as I think it is the easiest type of game to create.

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I have these already but in terms of zombies and money to give after completing a stage is beyond my skills

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You can use some of my scripts from the dev forum as well. Look in my profile and you will see pathfinding scripts. Look into one of those for the zombies.

For the money, look into data stores and leaderstats or use my efficient datastore model to create currency for you game.

You do not have to use any of these I would just suggest these.

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Would it be a problem though for the pathfinder because for example every 50 stages I’ll create like a teleportation to fight off the zombies and collect money to buy in game items but how will I make it consistent on every different obby when someone joins as I have an obby that generates different stages everytime someone join a new server?