Obj files become translucent in blender?

So, im trying to make a gfx… i inserted a character texture onto my rig and i inserted the hats and this happened


It became translucent… idk the cause, im using Eevee and is there any way to fix this??
Thanks!!!

Can’t really help with this little information.

Is this a Roblox hat or a studio meshpart?

1 Like

no, it was inserted by a plugin (i forgot the name lemme check it)

Can you send a screenshot of the material of the head?
Edit: in blender

1 Like

in studio or blender? i dont rlly understand sorry…

this is the plugin i used

use cycles render, evee sometimes does that : /

1 Like

I think it is your viewport clipping parameters. You might want to lower your clip start to a lower decimal.

3 Likes

solves it!! it now loads on render thanks!! and thanks to everyone too!! :smiley:

(in the materials of the hat) change blend mode to opaque! Screen Shot 2021-04-07 at 6.47.00 PM
should work

1 Like

ill try that too, thanks!! :smiley:

I remember having the same problem. You should probably mess around with these settings.

Or

Delete an extra node in Shadings tab (if you have any)

If not, I guess you’ll just have to switch the Rendering mode.

1 Like

yeah, it does work on cycles although im not used to using cycles

Oh oops, I read it wrong, my bad. You can try the same things I listed in Evee too.

1 Like