Obj importing problem

so im having trouble with importing my model into roblox studio, it looked weird when i imported it in



can someone tell me how to fix it?

Can you explain what you meant by “look weird”? It looks okay to me.
If you are talking about the edges of the dark green support being smooth then you can try to shade it flat or mark the edges as sharp.

image
I mean like these parts r the same color but the other part is darker for some reason (the darker part is double sided)

You could fix these artifacts by adding bevels or if you don’t care about how high poly it is just subdivide it.
And you can try UV mapping the mesh as well and that will definitely work.Gosh how many people complain about their model looking off when they didn’t UV unwrap it lmao(not accusing ofc)I suggest adding Sharp edges and then if you don’t feel spending countless minutes unwrapping it manually just use Smart UV Unwrap and then UV pack island(play around with the settings for the UV pack island thingy.)

I hope this helps but if it doesn’t we could try many different things.

Sincerely,

thank you for advice i will try that

You can always use the bevel modifier as well and if done correctly the problem should go away.

Hope this helps.