Hi, i don’t know how to describe this but,
i am trying to animate an object (fbx)
but then, i came across this problem that only affected a specific part.
it makes the whole rig rotate
here’s the vid about the situation:
Hi, i don’t know how to describe this but,
i am trying to animate an object (fbx)
but then, i came across this problem that only affected a specific part.
it makes the whole rig rotate
here’s the vid about the situation:
Hello Kai! Check to see what objects the Primary Part is !! also, check to see if anything is anchored that should not be.
Hello! Thanks for replying : )
The primary part doesn’t seem to be related by the problematic part. It’s set as default to RootPart
Something in the part u rotating is probably anchored or can Collide !!
I have set canCollide and Anchored to false to every single part but it still doesn’t fix the issue
Also, make sure the Root is anchored !! , and can you send me a picture of the thing u are trying to Rotate ???
Thank you!!! The issue got solved