Im having an issue where when I used a remote function to clone something into the server and set its parent to workspace it doesnt process on the client. If I set the parent to anything else it will recognize it though?
CLIENT
--v is a random part in workspace, not relevant
Potato = game.ReplicatedStorage.Client.PlantPotato:InvokeServer(v)
task.wait(1)
Potato.Parent = v
SERVER
game.ReplicatedStorage.Client.PlantPotato.OnServerInvoke = function(player, v)
local Potato = game.ReplicatedStorage.Potato:Clone()
Potato.Parent = game.Workspace
Potato.Position = v.Position + Vector3.new(0,.3,0)
return Potato
end