So I’m pretty sure you have seen this before: Roblox block collision sounds (2011 client) - YouTube I already created my own version but I don’t know how to make it better.
I tried only one way to make the system but it isn’t realistic enough.
I’ve tried watching tutorials on YouTube of advanced scripting but nothing seems to be working.
script.Parent.Touched:Connect(function(hit) if hit:IsA("BasePart") then if script.Parent.AssemblyLinearVelocity.Magnitude > 0 then script.Parent.Sound.Playing = false end if script.Parent.AssemblyLinearVelocity.Magnitude > 1 then script.Parent.Sound.Playing = true end end end) script.Parent.TouchEnded:Connect(function(hit) if hit:IsA("BasePart") then script.Parent.Sound.Playing = false end end)
Does anyone have any advice? If so, message me instantly thanks.