I’m trying to make a gate like the gates in the Ready Player Two Hub, here are the gates:
Here is my attempt:
My attempt in relation to the model in the gui:
I know I need to make a SurfaceGui with the adornee set to the portal part, and to put a part behind a portal, then copy it to a Viewportframe. The problem is, Ready Player Two Hub has a camera for each “gate”. I just set the camera to CurrentCamera. If I make a seperate camera, what should I make the camera do? Change its position? According to what? I really would like some help with this, and would be grateful to anyone who comes up with a solution. I’m aware there were simillar topics before, and I tried using them with no success. For example, there was the Re-Creating a Portal Effect, and the Teleportaion Portal Demo.