Object not following/changing its position after assigned to a Motor6D

so, im creating a viewmodel system and got a problem where a gun is not changing its position even after i put it to Part1 of a Motor6D, ive had a problem like this before but its where i forgot to add the PrimaryPart of the model but for this one i already had the PrimaryPart set.

the weapon follows the character but its not changing its position as like not automatically adjusted to the hand position since i already make it so every gun viewmodel can adjust itself to a hand position but this one weapon just stays where it was in its original position(before i put the weapon in a motor6d, its position was on players head)

the code works on other weapons tho

so if u got any solutions or questions pls help

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So if it’s attached to the head using a Motor6D it won’t track the hand, unless you have some of the script doing that for you. If so then it’s likely your script.

Why not just attach it to the hand?