When setting the property Adornee, or the Value of the ever famed ObjectValue instance why not allow assets to be dragged from the explorer window into the object property portion of the properties window to set the value instead of manually doing so with a script?
Personally, I just auto-set it to whatever it was inserted to via plugin, but for things like object values, that would be a great idea!
Let us read CFrame values while we’re at it?
This would be nice…
One can really get sick of having to assign it one by one when editing on studio…
Works great in Unity, would work great with ROBLOX.
Pleased to announce this has finally come to fruition, just as I wanted it:
You can now click on the objects in the explorer window.
Unfortunately this may be disabled soon (hopefully not for very long):