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I have an issue with rotating an object using the mouse, specifically when I move the object along the Y-axis (i.e., move the mouse downwards), it rotates correctly. However, when I grab the object from the other side, it rotates incorrectly.
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Example:
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I don’t know how to solve this and I hope for assistance. I’m ready to provide all the necessary information
if rotate then
local mousedelta = uis:GetMouseDelta()
rotateCFrame = (CFrame.Angles(0,math.rad(-(mousedelta.X*10000)),0)*CFrame.Angles(math.rad(-(mousedelta.Y*10000)),0,0)) * rotateCFrame
end
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