How do you make an object half transparent like shown in this picture?
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There is no way to make the half-transparent part volumetric without it being performance heavy, but this is the next best thing:
- Add a part
- Make it transparent
- Add in a surface gui. Insert a frame.
- Insert a UIGradient into the frame.
- In the UIGradient’s properties, go down to “Transparency” and click the three dots when you select it.
- You will see a menu open up, select the first dot and bring it up like this:
- Close the menu and you should get something that looks like this. Rotate as desired:
- Duplicate the Surface Gui and change the 'Face" property to four different sides.
After some property adjustems your final product should be a fading transparent block!
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How do you increase the size of the block without the gradient ending?
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In the frame object, remove the offset and make the scale one. Replace {0, 100},{0, 100}
with {1, 0},{1, 0}
in the size property.
I apologize, I should have included this in my first post. Remember to do this for all of your frames.
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Thank you very much by the way.
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