Objects do not "Snap to surface orientation"

No matter if i have the option key (alt on mac) held down or not, my parts do not correctly snap to a surfaces orientiation

This occurs on my Macbook Air 2020, running macos sequoia 15.1

Expected behavior

When I drag an object onto another object with a different orientation, it should snap to the new objects orientation if im not holding option (alt). If I hold option (alt), it should NOT snap to any new orientation, such as how the video shows

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2 Likes

Right click in viewport → “Align Dragged Objects”, you probably have it set to the incorrect value.

Yep that seems to be it. Weird though how it defaulted to off on my device

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