Here is my script,
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = ReplicatedStorage:WaitForChild("flame styoole")
local function tp(player)
print(player)
local a = game.ServerStorage.YorichiiSpec.Katana
local fire = game.ServerStorage.YorichiiSpec
local b = fire["Blooming Flame Undulation"]
local c = fire["Rising Scorching Sun"]
local d = fire["Unknowing Fire"]
a:Clone()
b:Clone()
c:Clone()
d:Clone()
a.Parent = game.Players:WaitForChild(player.Name).Backpack
b.Parent = game.Players:WaitForChild(player.Name).Backpack
c.Parent = game.Players:WaitForChild(player.Name).Backpack
d.Parent = game.Players:WaitForChild(player.Name).Backpack
workspace.LivingThings:WaitForChild(player.Name).Pants.PantsTemplate = "http://www.roblox.com/asset/?id=4064922163"
workspace.LivingThings:WaitForChild(player.Name).Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=4072203443"
workspace.LivingThings:WaitForChild(player.Name).Head.Decal.Texture = "rbxassetid://4859118238"
workspace.LivingThings:WaitForChild(player.Name).Head.rengoku.Transparency = 0
end
remoteEvent.OnServerEvent:Connect(tp)
Yes i know its really messy but, when i do a:Clone()
or b:Clone()
it won’t clone it and next time it tries to clone it theres nothing for it to clone
example of what happens when I go and try to clone it again