I want to pivot a model around so it can kick around a ball (how real life table football works).
My issue is that whenever I rotate my model, it does not collide with the ball and instead clips through it.
robloxapp-20230320-2003102.wmv (857.0 KB)
I’ve tried finding solutions online already but so far nothing has really helped. Would anyone know if it is an issue with PivotTo() by itself, and if I might have to replace it with a different function?