Objects randomly dissapearing

i dont know where to put this, but why is this happening?
https://gyazo.com/3961579e7aae4b59ab59856446b86231
https://gyazo.com/080a9ab9363fde21b71f2d52f70684f4


why this specific structure?

is it maybe the streaming enabled? I would like to know a solution

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This would not be an issue with streaming enabled since with streaming enabled, the part would not even be there in the workspace clientside (you would not even see it in explorer or be able to collide with it). You must have a script somewhere that is controlling its transparency, it would explain why it is only happening to that structure.

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Cant be, there is not a single snippet of code that handles any objects transparency except for the arms. When i deleted all the rigs in the workspace, the problem still persists but not as frequent.

What im doing now is looking at articles on how to “optimize” my game even tho it has little to nothing in it. This small problem is really irritating to me.

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Can you show details of the exact model? Like is it some sort of mesh or just normal parts?

its a wedge, with a truss on the back, nothing more and nothing less.

images

image

What are the strange highlights on the ground in your second video?

displaying anchored objects, its in the dev console

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Are you sure there’s no code?
Try using the search tool in the Explorer window with the term Instance:Script to see if there are any scripts you don’t know about.

Nope, none. My scripts only access a folder in workspace where that structure cant be found

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Ah I see. That is extremely strange. But the fact that the parts are being detected by the console is a sign that it probably isn’t streaming enabled. Does this still occur when you copy and paste that model into a new game?

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i found out that that specific angle of the workspace just hides every part?

https://gyazo.com/af319f760862db2551414e01658e3393

I deleted a part that was on the object and the problem is gone? How the hell does that work?
That part is also on the baseplate, so that means the baseplate also shouldve dissapeared, but it didnt? What the hell is going on.

Update: im wrong again, it didnt fix anything

Can you see the part in explorer clientside when you do this? If you can’t then it could still be streaming enabled.

I wasnt testing this out in studio, but i will check.

The problem isnt really frequent anymore, i dont know man.

No i cannot see it in the explorer, the parts just dissapear without a trace.

Ah it could be streaming enabled them. Go to your workspace and mess with the streaming properties. Try increasing the min radius by more, and also set your game to pause when there are items loaded that you can’t see.

Turning it off wont fix anything, i already messed around and turned it off.

Again, its very strange that you turned off streaming enabled and it still happens. You can see it on the server right when you run the game?

i havent tested that, i will update you

On the server? Yes, on the client? No

(why is it always me with these specific problems :sob: )