Hi, I thought this question would be best to ask here since it’s collision related and what-not
I have a custom NPC with some… ahem
Interesting features.
His name is Hands, say hi to him
Anyway, for whatever reason his collisions are a bit janky with the feet. I coded an AI for him and it allows me to see his physics-defying abilities.
When his feet have CanCollide
off, he does this weird thing where he half-noclips into the ground
And when CanCollide
is on, he just kind of… does whatever this is
I was hoping I could get some help with these collision issues our buddy Hands is having, so he can terrorise people in the experience
I’m developing, not just with his smart AI
Thank you in advance