Odd clicking noise on rapidly-looping sound

I’ve been trying to mimic the effect of a car engine for the longest time now, but no matter what I try, there persists an ugly click sound upon every loop of the audio. This is a major problem because the loop is only 3 seconds long. The only solution I can think of right now is to pay the fee for a longer audio so the click will be more rare. Any ideas?

robloxapp-20211104-1409348.wmv (1.8 MB)

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The problem is in the audio itself. Maybe try to make your own loop system that sets the TimePosition of the audio to a certain point when the audio is finished.

I’ve tried swapping the audio I’m using with others in the toolbox, but they all seem to have the same effect

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Is there any other audio that is playing? That also might be the source of the clicking. Check your scripts.
Otherwise this might be a bug in Roblox (?)

There is not. This issue has arisen in multiple projects of mine over the years, leading me to believe this is a bug on roblox’s end. I’m just confused as to how games like Jailbreak are able to overcome this?

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Did you ever post this as a bug ? I too am experiencing this when trying to rapidly play short sounds.

I agree with windowschipsG_PL0X The sound may be looping but it also has a small gap. There are 100’s of engine sounds free in the free models. Would need to see how this is being called to say anything other than that..