I’m having an issue with my terrain. At lower graphics settings, the transitions between terrain colors become poor and messy, but none so pronounced as grass and rock. The transition is purple, for no apparent reason. This is incredibly annoying, and very very visible at graphics levels below 7.
This is just an engine bug, and there’s no way around it other than changing your material colors until the transition is a better color. I have no idea why it does that.
There is a perfect color value that eliminates any purple and leaves you with an even gray, though I can’t think of it off-hand. If you play around with the value long enough I’m sure you can find it.
The rock color was slightly reddish. By setting it back to being equally colored (gray) it was fixed. This shouldn’t be an issue in the first place though.