I have been encountering an odd bug when importing Blender FBX models to Roblox, where the lighting/shading will sometimes go odd, changing the colours of the model and overall making it look bad.
I was just wondering if anybody knew what this was, and knew how to fix it?
Here’s an image of the bug:
Didn’t work sadly, I’ve found the solution now however.
For anyone in the future having this issue, use Ctrl+A on the affected meshes, select Location, Rotation, or Scale, and tick all the boxes in the bottom left. Then export as FBX, OBJ, any filetype really, and import it to roblox.