I think, like many others, an offline studio would prove to be very useful. Its self explanatory
Why has roblox not made this yet, what are the obstacles involved in making an offline studio, and can we surpass these obstacles?
I think, like many others, an offline studio would prove to be very useful. Its self explanatory
Why has roblox not made this yet, what are the obstacles involved in making an offline studio, and can we surpass these obstacles?
Roblox could also cache assets between sessions
It does technically work offline, but rather poorly.
I meant a build or mode specifically for offline use, but yeah.
it’s rather annoying to be unable to work with CSG in offline mode. Some kind of local versioning system would be nice to be able to better-handle offline cases.
I believe this would be a good way to handle cases where studio has no internet present:
I already know you do something when another window of studio is started when there is no internet (provided the first window did start with internet), but I think this would better-handle those and first-startup cases with no internet.
Do you frequently not have access to internet?
School internet blocks it. I normally spend an hour a day in studio at school. :]
Yes. When I am traveling and/or in public spaces and I want to work on roblox projects, there is no helpful internet.
If the flags file is saved in the version folder, this will also expedite getting unconfigured computers ready for use at events, where anyone can copy their studio versions file and place it on a computer without internet and has the full suite of things like right click menu, CSG, play solo/server/player, and more.
Obviously decals and meshes will be unavailable, but that I believe is an acceptable tradeoff for the ability to script and test code on the go.
I can also say that I frequently go w/o internet.
Also, a perfect example! At the Atlanta Maker Faire, we were having trouble with Studio being unreasonably slow because we weren’t connected to a decent connection – only a dinky mobile hot spot.
Personally I never bother to try use Studio without without internet, but there is a considerable amount of people, especially on this forum, who try to use Studio the best they can without internet. It would be worth the time to make offline Studio a thing.
This past couple months things have been hard on my family, so internets been out for the duration. In thise couple months i have moved between several roblox projects, and only recently figured out how to run studio offline, and even then its extremely limited as to what you can develop offline,
As it stands you cant load content (which would have been usable if cached, like tomarty had mentioned), you cannot run a local server or client, nor can you load any client/character.
Seeing all these fixed would be nice. Another HUGE problem is when you click the launcher, if theres no interneticals the program wont attempt to open for you.
Also… my studio once crashed in a 4 hour flight… so I had to use offline mode which had no CSG for a big CSG project… for 3 hours…
I tried to make a local server for Roblox Studio to use, but it provided only a little extra functionality. The main thing that Studio wants is dat clientsettings.roblox.com, which is HTTPS and therefore not nice to code into a local server. Most of the time, clientsettings returns an empty JSON object! Studio SHOULD be able to handle this fine. There’s literally one line of code that would unlock a load of features for offline Studio.
The power went out at my house and ofc there’s no internet so I can’t do roblox whatsoever. Really annoying! Not even CSG works, everything is just a box. (cell towers still working though, which is how I’m communcating)